Unzip all files to

C:Program FilesSteamsteamappscommonmountblade warbandModulesxxx(whatever)


Open 'module.ini' in your module folder


Change this :

scan_module_sounds = 0

To

scan_module_sounds = 1


Erase lines :

load_resource = grass_meshes
load_resource = grass_meshes_b


And add lines under 'load_resource = town_houses_e' :

load_mod_resource = grass_meshes
load_mod_resource = grass_meshes_b
load_mod_resource = custom_missiles


Realistic missile objects (optional)

Open item_kinds1.txt

find 'flying_missile' with Ctrl+F

If the item kind is an arrow, change 'flying_missile' to 'flying_arrow'
(ex : itm_arrows, itm_barbed_arrows.. etc)

If the item kind is an bolt, change 'flying_missile' to 'flying_bolt'
(ex : itm_bolts, itm_steel_bolts.. etc)