INSTALLATION:
Copy the 'data' folder from your downloaded texture package into your 'Fallout New Vegas' game folder, and overwrite any files if prompted. Also, a detailed README with installation instructions is included with every Ojo Bueno download. BE SURE TO USE ARCHIVE INVALIDATION or the textures will not appear in your game. I recommend changing this setting in the 'Tools' menu of Fallout Mod Manager, or using the Archive Invalidation Invalidated mod, easy as pie!

NOTE: The UHQ textures require a LOT of memory/RAM. I highly recommend using the NVSE 10b 4GB Loader if you have a 64-Bit OS and more than 2GB of RAM. Those with only 2GB of RAM may experience issues with the UHQ textures.


WITH REGARD TO YOUR INI FILES: If you have edited the 'cell buffer' values in your Fallout New Vegas .ini files, I recommend resetting them to their DEFAULT VALUES, as shown here:

uInterior Cell Buffer=3
uExterior Cell Buffer=36

This is because the larger textures cause cell sizes to be much larger, and as such, trying to hold more cells in your memory will allow less memory to be used for other activities.

I also recommend (optional) setting the following in your Fallout NV .ini files

iPreloadSizeLimit=209715200 (Default value = 26214400)

This allows more memory to be used for pre-loading purposes, and may help with stability when loading larger assets in your game (i.e. Ojo Bueno textures). You may go higher than the value I am suggesting here, though I'm not really sure how much it will help..

Please note that I am not 100% sure about how exactly these settings work; my suggestions are based on internet research and my own experience.



COMPATIBILITY:
- Will conflict with any other mod/texture that tries to re-texture the same items ... ;)
- May cause minor performance issues for older computers, as the Ojo Bueno textures are significantly larger (4x to 16x) than the original 'vanilla' textures