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Nouvelles du front (spoiler !)

n°569191
_Leloup_
Loyal...ou pas.
Profil : Seigneur du jeu
Note : 3.7/5 pour 56 votes
Posté le 29-10-2009 à 09:23:05  profilanswer
 

Bonjour je vais éditer ce sujet régulièrement afin que vous puissiez avoir des nouvelles du front les plus fraiches possibles :

 

- Dès le début on peut parler aux Stalkers neutre et bandits sans que ces derniers ne vous attaquent.
- Les Stalkers neutre sont un peu moins sympa que dans CS car ils vous font des coups bas
- Les mercenaires sont toujours aussi aigris mais ils n'attaquent plus a vu quelques menaces par radio avant de vous tirer dessus si vous restez près d'eux.
- Il y a possibilité de dormir dans les bases.
- A une base les devoirs et la liberté (avec les neutres aux milieux) se cottoie de loin mais chacun reste dans leur "zone" c'est un milieu neutre je pense.
- Miracle ! A un moment on rencontre un militaire tout a fait amical en pleins milieux des mercenaires et des stalkers neutre.
- Miracle numéro 2 : le Monolith ne vous attaquent plus dans un petit campement on peut parler a leur chef.
- Tout est au programme : espionnage , assassinat , trahison et recherches d'artefacts.

 

Voila pour l'instant mais regardez souvent ce topic car je l'éditerai.


Message édité par _Leloup_ le 08-11-2009 à 13:53:04
mood
Posté le 29-10-2009 à 09:23:05  profilanswer
 


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n°569512
esoter
Ce qui mérite d être fait, mérite d être bien fait
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Note : 4.2/5 pour 23 votes
Posté le 29-10-2009 à 20:02:54  profilanswer
 

OUHHH toi t as pris l artefact dans le bateau, il vaut mieux parler au barman avant, il t envoie le chercher, mais tu tombe quand même sur le "raqueteur"!
 
Petit conseil, va aider le stalker qui est prêt de l anomalie de feu, au nord, il est sympa lui... Si tu le laisse pas crever!

n°569558
_Leloup_
Loyal...ou pas.
Profil : Seigneur du jeu
Note : 3.7/5 pour 56 votes
Posté le 29-10-2009 à 22:23:52  profilanswer
 

Le raquetteur s'est pris une rafale d'ak-74u dans la tête avant que ses potes ne rapplique j'ai enjambé la barrière par la suite et me suis mis a courir jusqu'au bateau...


Message édité par _Leloup_ le 30-10-2009 à 07:48:59
n°569595
esoter
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Note : 4.2/5 pour 23 votes
Posté le 30-10-2009 à 09:26:52  profilanswer
 

Moi j me suis laisser braqué la 1 ere fois, pis j l ai suivi ( il court vite en plus), c t enfoiré est aller au bateau et a revendu l artefact au barman!
 
J ai pas trop compris ce qui se disait par contre :cry:

n°569751
_Leloup_
Loyal...ou pas.
Profil : Seigneur du jeu
Note : 3.7/5 pour 56 votes
Posté le 30-10-2009 à 19:40:32  profilanswer
 

Pareil :lol: mais j'ai chargé la partie et je l'ai défoncé ! Comment sa tu comprends pas ? Moi je comprend tous :o

n°569818
esoter
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Posté le 31-10-2009 à 08:40:27  profilanswer
 

Ben en fait je l ai fait y a déjà quelques temps, et la trad de l époque était franchement pourrav, j ai d ailleurs vu sur stalker filefront qu il y avait une nouvelle trad bien plus complète!
 
J réessaierais plus tard, la je suis reparti sur CS avec le mod spartan 11.11 modifié... Ah c est pas mal!

n°570056
_Leloup_
Loyal...ou pas.
Profil : Seigneur du jeu
Note : 3.7/5 pour 56 votes
Posté le 31-10-2009 à 20:36:09  profilanswer
 

Il fait quoi ce mod ?

n°570104
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Posté le 01-11-2009 à 08:38:06  profilanswer
 

ben c est la première "total conversion" que je trouve pour CS, ajout d armes, de mutants, des zombies a la resident evil, meilleur marchand,...
 
Il est sur stalker filefront si tu veux tester!
 
Changelog:
 
for "S.T.A.L.K.E.R. Clear Sky" v1.5.10.
 
       Genral Changes;
 OO;The whole Zone is now a very dangerous place. ;)
 OO;This Mod has text changes For All the Langauges included.(plenty of translation  
    done)(beta).
 XO;New Music at Tittle Screen, Night and other, from various Mods.(listed below)
 XX;No more little white disk flashing at bottom screen.
 XO;More Blood and Blood rates. Also X-Tra Tweaked Blood pouring, lol
 OO;Carry up too 85kg, at 95kg you stop.(you can boost with wieght limit with  
    Artifacts or Armour\outfits).
 OO;Better torch, new Mag Light head version, ;P
 OO;Binocoular redone 8x with better pic veiw, gives it the feel its got batteries.
 OO;Can jump a touch higher and Walk a less slower.
 OO;Slightly changed the weapons curser, to a less eys sore degree.
 XO;Zoners are watching plenty of intresting Ladies on there computers, :)
 XO;Sleeping enabled, dreams ect,(beta).
 OO;Artifacts Cost, Weight and specs slightly changed, more variation than just a neg
    and pos aspect.
 OO;Artifacts now respawn. artifacts also spawn in many more Areas, Note;The best
    artifacts travel from point to point, some across the map, so be wary with your
    detectors and keep a eye on those moveing artifacts, happy hunting.(Hint;usaully
    monsters nest around Static(Non-Moveing) Artifacts, just be careful haha)
    *Marsh (Swamps)= 9 static, 3 moveing, total = 12.
    *Escape (Cordon)= 6 static, 3 moveing, total = 9.(beta is test, only 2 areas).
 OO;Food'n'Drink Revamped, with NEW food'n'Drink. Apart from many other Changes.  
    example the Vodka's effects last longer, more real, if your getting to dizzy,  
    drink a Energy drink SE54a, it will lessen the effects of being drunk, well what
    did you expect if you gobble down a whole bottle of Vodka.
 XO;Medical are re-done, Names,cost,weight and effects.
 OO;Devices pick up range changed and diffrent specs.
 XX;New icon for Stalker.(i cut'n'pasted the image,insted of just useing file, onto  
    original, Had black all over, no big deal)
 OO;Over all game finance balance. meaning; thats the game is finantially balanced to
    a degree were you wont be to poor early, or to rich later on, for avrage playing
    rate v Time, mission rewards ecs.., sort of calculated in my head, all at once.  
    from items to artifacts, to weapons to armour/outfits.(beta)
 OO;Faction War changes, fully redon map rates on faction hold points. example the swamps
    where 50 pecent takeover till move next part, now its higher. this a basic change amoung
    others wich tweak the Faction War itself. plus many many other tweaks to add to this
    change. all sections and areas tweaked and fully tested.
 
           Monster\Npc changes;
 XO;Added missing monsters useing faction commander 1.5 cutpack.
    "m_chimera.ltx" "m_cat.ltx" "m_burer.ltx" "m_fracture.ltx" "m_zombie.ltx".  
    were added in Faction_monster, altho i had to fix many things to be compateable
    with this mod, long changes, but all good. and slight changes in textures, more
    again to my desire.(beta, but works better than other added monster mods, i fixed
    alot)
 OO;Texture changes to Monsters, like the above, slight changes to my desire, exa;more
    red in eyes, or yellow, small thing, and some big changes to overall look, there
    was lots of unlocked vanilla to use and play with. thnx paint.com, perfect.(bets)
 OO;NEW all.spawn, , i added them in respawn and many Spawns in  
    All.spawn.PS;faction commander 1.5 cutpack cut out monsters mod dindt have  
    all.spawn file, i had many conflicts and issues, some clashes with fracture  
    monsters and buer, but after weeks of testing and error fixing, all solved.
    i used vast techniques to adding new areas, many many changes, from attack  
    distance to many many more monsters.did i mention more.
    Heaps new spawns all over the place, acording to folige and terrain look, example
    if it looks like Zombies are in the area, high chance there is. Some roam, some  
    gaurd there territory and some rush in groups depending on monster.
    *Marsh (Swamps)= 9 new spawn points.
    *Escape (Cordon)= 5 new spawn points.(beta is test, only 2 areas)      
 XX;Russian Names, no more stupid stalker names.
 XO;All NPC Speak Russian\Ukrain, exept for Freedom, Clear Sky and a few NPC's.
 OO;Monsters ReDone slightly.
 OO;Some very important NPC cant die, was tempted to Make alot of NPC death proof,  
    but you know, it would stuff up the balance.<-needs cheking,wolfs brother dies
    ((beta) not fully finished)
 OO;Squad roles redone. Clear sky have swamp squads weopon layouts while bandits squad
    weopon layouts differ. example = Stalker faction squads roles would have 1 HMG,  
    1 Sniper and a few this and that. Some like military have medics. Each squad  
    basically has a LMG a sniper and so forth, depending on rank. now they are armed  
    to the teeth, good luck. this will not be easy, alot now carry better weopons. camps
    will be more armed and squads wont die so fast with mutant hoards, Faction V Faction
    is whole diffrent story, prepare for chaos.
 OO;Npc's and all sim_Ai, have now a radical change of items and other found on them
    more diverse and new files create for vast default out comes. basically, you dont
    know what you could find when searching bodies. or when trading with npc.
 OO;Npc's have larger amounts of money , Money amounts are calculated at random for each
    npc acording to his rank.
 OO;Npc's now loot amoung other tasks.(beta)
 OO;Mutant Parts for all mutants with fixed icons and extra tweaks, Hunting now is fun
    and worth the bullets. Warning;Arm your self to the teeth if on hunting trip.
    mutant parts vary to whom you can sell to.
 
          Weapon and Armour\Outfit Changes;
 XO;DV-2 Spetsnaz Knife. Balistics more deadly, try it.
 XO;12 Totally NEW weapons. i had trouble finding out how to get seprate ddl files on  
    the same weapon, with difrent textures useing a similar weapon, example a rusted  
    Shoty and a dark black shoty, couldnt do it, i found out its filed useing mesh  
    program, i cant be bothered doing mesh, i only want few new weapons, so i found  
    me some meshes..... thank you "Basix GFX-CS v.1.0", i only used the mesh files,  
    some texture files some ui texture files and so forth , to create what i needed,  
    and wallllaa! 12 NEW Weapons, fully done and remaked to my mods requiements, and  
    soforth, to produce the weapons.(beta)
 OO;3 Extra Weapons. these where made with same textures and sounds as rest of the
    vanila weapons only some extra changes to suit new aspect of upgrading your  
    favrite weapon, so there not tecnically new, but they are new, not like the 12  
    totally new weapons. example, a Abakan that can add a 8x scope and turned into a  
    quik sniper weapon, small changes, with the option there. all come with ther own
    inv icon, desc and all that. many have there own type of ammo, and upgrade system.
    some are very diffrent, but all worked out exellent to my desire.(bets)
 XO;Some Vanila Weapons now have nicer Textures to fit the roll with New weapons.
 OO;All Scope sight ddl's slightly changed view. much nicer, less crampy.(beta)
 OO;NEW Scope set, 1.6x, 2.5x, 4x and 8x, for each scope set.plus minor changes.(beta)
 OO;4 new Armour\outfits, fully done with proper icons, plus extra.(beta)
 OO;Armour/Outfits can now upgrade Artifact slots, acording to my spec likeing, Also
    other slight changes, cost,weight and other.(beta)
 OO;Balistics, gun rates and other fine tuneing all changed. Very long hours of  
    studing forums and game testing, to create a perfect balitics and rate for weapons
    more enjoyable and dynamic to game feel. note each and every weapon, includeing
    the New weapons are very finelly tweaked, in almost all rate line commands.enjoy.
    (beta, also there sort of only 5th tested, meaning just few changes)
 OO;Massive Ammo changes, Vanilla had them all stufed up, some types had same  
    specs, but were not suposed to. wierd, but all fixed to also match new Balistics
    in weapons. big changes, also extra real desc and other, Balistics being the  
    biggest change, icon fixes plus more.(beta)
 OO;Cost,weight and minor rates of weapons changed to be more intune with weapon  
    types and feel.  
 XO;Way better Weapon sounds, Chosen from best mod sounds, Also more extra sounds wich  
    are fully new to list.
 OO:Smoke grenades unlocked in game, commonly sold.
 OO;Light Flares back in game. White, red, green and blue colours. throw white and red
    and get a pink light, funny and fun, and usefull.
 OO;Pistols have iron sights. was easier than the PKM, but very nice, with extra aim
    tests and focus.
 OO;PKM has iron site. took me 2 days to figure it out, no other mod or numbers worked
    for wide screen and norm.
 OO;Guns able in center camps, hated it when your in garbage outpost, and walla  
    bandits Spawn but cant draw your weapon, Glitch... no glitch now.
 OO;Weapon names Changed to real names, plus slight changes in description. note; had
    to change other text files also like quest weapon names ecs..(beta)
 XO;Upgrade skins changed with ui icon corrections.
 OO;Sawn offs, mp5 style and certain other special weapons, can be held in the gun
    slot. with all fixes.(delete this line wen fixed scanner prob)(beta) needs bit work.
 
       Trader Changes;
 OO;Trader changes are MASSIVE and very complicated, i made it more buy and sell
    Freindly, no more rip offs in genral sales, unless its a specific unwanted item.
    factions are more intune with the trading aspect. NPC's now trade better and with
    more Cash. alot of changes and trading tweaks, apart from faction prefrences added,
    i fixed the vanila rates also, and unlocked certain traders and locked others.
 OO;Upgrade Fash Cards are now randomly sold by NPC, if they got them. solves missing
    3rd card in vanilla, Also adds more dynamics to trade with Cards.
 OO;Upgrade Cards Changed in price and certain small tweaks, to be compatable with
    bartering with Npc's and game balance.
 
      ALSO....
 OO;Many, many, other little things i came across, to many and to small to explain,
    basically heaps line fixes and texture changes, small small. Plus other tweaks.
 
**NOTE; XX = Mod was used, All,Some or Part of the MOD.Still has slight changes by me.
        OO = My Mod, purely my work.
        XO = My Mod, with other Mods Texture,Sound and tweaked files.(or fixes)
 
  Very Special Thanks to these People\mods and there GREAT work;
   Z;Hades for his Real Gore Mod.
   X;Creator of Russian Audio Mod (Full Version).
   O;Creator of Russian Names.
   O;NO LOADINGDISK by save @ stalker-game.se.
   O;BosnisHazard´s DV-2 Spetsnaz Knife;BosnisHazard (el.bolic@gmail.com).
   Z;Improved Sound Effects: Clear Sky v1.3; by dDefinder, jm21488@yahoo.com.
   Z;Ultimate Weapon Collection v1.0.
   Z;Girl TV by:Heru jay@h0rus.com (overclock.net FTW!).
   O;AMK Sleeping bag mod.
   Z;Clear Sky:Enhanced by: Remco.
   X;KnifeInFace's High-res Vodka Pack
   X;superfly666superfly@hotmail.com.
   Z;factioncommander 1.5 cutpack.
   O;"Requiem for a Dream" by Clint Mansell and his orchestra (also;yamadawg37)
   O;New Marked One Icon's Pack by Degenero aka. Shade.
   Z;Basix GFX-CS v.1.0 : natasha8384 (damn i hate meshes. :P) highly thanks.
   Z;REAPER'S WARSAW PACT WEAPONS RESKIN 2.0 :Reaper, szatan-90@o2.pl.
 NOTE; O = used full mod (may have many tweaks).
       X = used parts of mod, but kept main mods genral changes.
       Z = used parts of mod.(used various Texture\sound files and other)
 

n°570342
maga83
non, Emile Zola n'est pas un fromage italien
Profil : Modérateur
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Note : 3.8/5 pour 412 votes
Posté le 01-11-2009 à 18:11:08  profilanswer
 

bonjour esoter,
 
copier/coller les soluces d'autres sites "c'est le mal", vous etes priés de donner des soluces inedites ou tirées de votre experience.
 
merci d'en prendre bonne note.
 
Maga83, Moderateur.
 
PS: la prochaine fois le post sera éffacé.


Message édité par maga83 le 01-11-2009 à 18:12:40

---------------

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n°570363
esoter
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Note : 4.2/5 pour 23 votes
Posté le 01-11-2009 à 18:51:43  profilanswer
 

Bonjour cher Maga83!
 
Désolé mais ce n est pas une soluce, c est copier/ coller d un read me qui est sur mon bureau en ce moment et je site simplement la source, le read me en question apportant des détails précis sur le mod, mr Leloup me demandant plus d info, j ai pensé que de lui donner les notes de la personne ayant créer le mod serait la réponse la plus pertinente...
 
Je ne pense pas faire mal sur ce post, mais je prends note, la prochaine fois je passerai par MP, mais je trouve ça dommage, je pense que d autres internautes seront peut être intéressés par ces infos...
 

n°570372
maga83
non, Emile Zola n'est pas un fromage italien
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Note : 3.8/5 pour 412 votes
Posté le 01-11-2009 à 18:57:55  profilanswer
 

il faut dire que ton truc est imbuvable à lire sur le forum, et oui effectivement tu aurais du passer par MP ou mettre un lien.
 
A+


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traducteur stagiaire à la Confrérie des traducteurs
n°570732
esoter
Ce qui mérite d être fait, mérite d être bien fait
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Note : 4.2/5 pour 23 votes
Posté le 03-11-2009 à 09:02:26  profilanswer
 

M enfin!!? C est pas imbuvable! Un peu épais peut être mais avec un peu d effort...
 
Bon, je reconnais ne pas l avoir lu en entier... Ok...

n°571206
_Leloup_
Loyal...ou pas.
Profil : Seigneur du jeu
Note : 3.7/5 pour 56 votes
Posté le 04-11-2009 à 19:06:59  profilanswer
 

Du chinois pour moi xD


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  Infos sur ce jeu
 S.T.A.L.K.E.R. : Call of Pripyat   S.T.A.L.K.E.R. : Call of Pripyat
 Catégorie : FPS > Science-Fiction
 Série : STALKER
 Lire le test : Test de S.T.A.L.K.E.R. : Call of Pripyat pc
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